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Real-Time Volume Graphics - Engel, Klaus a Hadwiger, Markus a Kniss, Joe a Rezk-Salama, Christof a Weiskopf, Daniel

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally.

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